Reviews
High Level Games Convention brought tabletop gamers, LARPers, designers, artists and publishers together at the Showboat Hotel in Atlantic City. With sessions,…
A convention scenario has a difficult job. It must be easy for strangers to join, engaging enough to sustain attention, flexible enough for different play…
At High Level Games Convention, the visible programme was only part of the experience. Guests saw LARP sessions, tabletop games, panels, workshops, vendors and…
A weekend gaming convention needs role-playing games that become enjoyable quickly, support drop-in players, and reach a satisfying stopping point before the…
Live-action role-playing pulls players out of their everyday heads and into bodies that sweat, breathe, and react. The pull is strong enough that a person…
Convention marketing starts with a simple reality: attendees have already chosen to spend time on play, discovery and shared stories. They are not a general…
The Showboat Hotel in Atlantic City had no shortage of glitz in 2018, but the rooms that surprised people most were made of humbler materials. Tucked along a…
For decades the relationship between video games and tabletop role-playing flowed in one direction, with designers borrowing ideas from pen-and-paper systems…
Most Australian live-action roleplay groups welcome newcomers warmly, but the unspoken rules of LARP combat can feel opaque the first time you swing a foam…
Most LARP prep focuses on visible costume pieces, but the layers underneath decide whether a five-hour boffer battle ends with a smile or with chafed skin and…